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The game does not really differ too much from its predecessors, although the developers’ progress is quite visible in terms of the gameplay, fighting mechanics, animations, and, of course, graphics.
This time EA Sports focus even more on imitating the realism of the brutal MMA fights, although they claim that it is a bit easier for the newcomers to the series. Maintaining the high-level of the most demanding matches for the true veterans of the UFC games, the developers also wanted to encourage all the new players to test their skills in this popular MMA fighting simulator.
Some elements of the gameplay, meaning the fights themselves, have got a solid overhaul. The developers provide the players with a set of improved and/or changed moves and fighting techniques to learn and master. Apart from the mechanics, the fights were also improved with adding Real Player Motion to more types of moves, such as clinches and takedowns.
Ground and Pound technique has also got overhauled, meaning more control for those in the posture-up situations. The striking fighter gets more options to aim and hit their laying opponents. On the other hand, the defender also has some new tricks to use in his position, like new head movement or even counter-transmissions (if timed well).